Eye tracking position to ray
I'm now able to get eye tracking data from my Omnicept. Most of the examples show rotating the eye within the socket (such as the Blinks & Gaze example). That's a good starting point, and I can probably figure out a gaze ray by building off of that code, but I was wondering if there was already an easier mechanism established to get that data.
With the eye data, it comes the gaze vector that is a unit vector that can be used for the ray casting.
As of now, we don't have this as a sample. But we will take a look at this for future samples releases!0
Did you get to obtaine the eye gaze data? I am trying to export the CombinedGaze data into a csv/json file, but I am not able to do that. My purpose is to generate a list with the combinedgaze data using a certain frequency (in my case, 60Hz, that would be 0,17 seconds).0
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