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How to deploy Unity application to Omnicept??

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3 comments

  • Almudena Palacios-Ibáñez

    Dear Darius,

    First, you need a .exe, not .apk (as the last one is related to Andorid devices, such as Quest).

    On the other hand, to build a .exe, you need to switch the Unity platform in the build settings (https://docs.unity3d.com/Manual/BuildSettings.html).

    Then, start building the app. You will obtain a folder with the .exe file. To launch the app, you need to have the HP Omnicept Reverb G2 connected to the computer (always), as it is not a standalone device. So you just have to double click the .exe file and that should work!

    Best regards,

    Almudena.

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  • Darius

    Hi, thanks for your response. I downloaded the pre-built demo from here https://developers.hp.com/xr/blog/avatardemo; However, when I clicked on the .exe file, nothing happens. I am pretty sure Omnicept is connected to my computer (I can see the streamed video).

    Could you provide me with an example app (e.g. an exe or the source app files) that I can build without extra dependencies or directly run in my headset? Thanks.

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  • Almudena Palacios-Ibáñez

    Dear Darius,

    I don't have right now any app to try, I'm sorry. You can try to check whether you have the last version of the softwares needed to use the HP Omnicept, and also check your graphic card controllers. Sometimes an update can solve those problems.

    Best regards,

    Almudena.

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